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Published by Balzer & Bray/Harperteen ISBN 0062266837 (ISBN13: 9780062266835)
SYNOPSIS Lesh and Svetlana, two teens from St. Paul, Minnesota, are adrift in a sea of social coterie, desperate for something to change. When they crash into one another in a drunken bicycle accident at two am, they don’t yet know how close they are to finding it. For now, Svetlana is simply looking for a fifth member to legitimize the Central High School Gaming Club, and Lesh is looking to escape his being grounded for said drunkenness by entering, reluctantly, the world of online role playing games.
Lesh’s gaming life takes an interesting turn as, unable to figure out how to speak to Svetlana, he “becomes” her in-game. When real life and in-game life inevitably become entwined, Lesh and Svetlana both start to realize that the lines they draw to keep their lives in order are not so easy to maintain. Especially when you no longer understand why you drew them in the first place.
ABOUT THE AUTHOR Steve Brezenoff is the author of the young adult novels The Absolute Value of -1 and Brooklyn, Burning, and his third, Guy In Real Life, will be released in 2014. He has also written dozens of chapter books for younger readers. Though Steve grew up in a suburb on Long Island, he now lives with his wife and their son in Minneapolis, Minnesota. |